Three main workflows to create binaural content exist: binaural recording, binaural decoding of Ambisonic recordings, and binaural synthesis. Binaural synthesis, an object-oriented approach, offers the highest flexibility throughout the creation process (composition, mixing, etc.). Conversely, it often requires separate takes for each audio source and animations to constructing the final spatial mix. “Binaural Steps - Emily’s World” is an 8min short radio-fiction commissioned to highlight the possibilities of binaural synthesis using studio and Foley recordings. Synthesis was achieved using the Anaglyph binaural audio engine (anaglyph.dalembert.upmc.fr), conceived to facilitate the transition of spatial hearing research from laboratory to industry. Examples, with input from those involved, will take advantage of the virtual nature of the conference, with participants being equipped with headphones.
Authors: David Poirier-Quinot (Sorbonne Université, CNRS, Institut Jean Le Rond d’Alembert, Lutheries - Acoustique - Musique), Lucie Hardoin (www.sonbinaural.com), and Brian FG Katz (Sorbonne Université, CNRS, Institut Jean Le Rond d’Alembert, Lutheries - Acoustique - Musique)