Game Audio/AVAR/Spatial Audio
3D Audio is becoming a fundamental pillar of multimedia content creation. The sonic demand within industries such as music, cinema, TV and videogames is evidently increasing, and even though this trend is gaining a lot of visibility, most people are still using exclusively old-fashioned methods to create such sonic experiences instead of pushing the limits of what is possible to do with today's technology. The purpose of this workshop is to showcase some very efficient ways of creating really complex 3D surround sound experiences which would otherwise be very difficult or even impossible to create using traditional methods. The workshop is centred on Sound Particles, a 3D Audio software that is currently being used in all major Hollywood studios with great results and huge success. You will learn the most recent techniques sound designers all over the world are implementing within their workflows to help them create unique pieces of sonic content.
Do you wish to know how to create the sound of thousands of soldiers fighting in just a few minutes? Do you wish to hear how musical surround textures can be created on the fly with just a few clicks? This is the right workshop to attend!