Join DK for a “Code Breaking” event. During this session, Kiki Prottsman, author of My First Coding Book and Education Program Manager at Code.org, will lead you through a card game that teaches conditionals, a basic aspect of computer programming. When the hour is up, you will be an expert and can bring this offline coding activity back to your library for an event.
During this event, a code will be provided to participants, which they will have to crack using a pile of playing cards. Participants will be broken up into teams and each will draw cards and follow the “code” to see how many points they can score in each round. The first team to crack the code wins.
A short presentation will take place before the activity begins to explain how My First Coding Book fits into the STEAM and computer coding movements, and how attendees can run a similar event at their libraries.
My First Coding Book, written by Kiki Protsman and available from DK in July, supports STEAM education initiatives and the computer coding movement. Flaps, wheels, and sliders teach children as young as age five the basic concepts of computer coding--and no computer is even required. Offline puzzles, mazes, and games are colorfully designed to help young readers develop the critical thinking and logic skills necessary for lifelong computer literacy.
Cost: Included with full conference registration.