The library cottage industry is a theoretical economic framework based on the European and American cottage industry. The framework focuses around the idea that libraries are the center of minor craft production and manufacturing. Libraries and their patrons contribute to developing and providing basic amenities of life including tools, entertainment, or decorations. In addition to amenities, libraries can also band together to develop technology oriented programming (makerspaces) including craft and art events. This type of technology oriented programming will help educate the public in technology, provide economic assistance to the general public, or reduce overhead costs associated with various library or school projects. This presentation will focus on 3D printers (manufacturing and crafting), robotics (Arduinos and electronics), and software development (Raspberry Pi and computer programming) for craft, entertainment, educational, and workplace related solutions within the context of libraries and makerspaces.
Meeting Type: Program
Content Area: Transforming: Systems & Technology
Interests: Emerging Technologies, Technology, Transforming Libraries
Type of Library: Academic, Public
Cost: Included with full conference registration.
Southwestern Community College District